I'm a 3D artist based in Milan, and I'm drawn to the details most people tend to overlook. The way light hits a worn edge, the texture that makes plastic feel real, the small imperfection that gives something life.
Seven years in, I'm still chasing that feeling. My work moves between luxury campaigns and personal experiments, and I like that the two keep feeding each other.
When I'm not modeling, I'm usually watching an anime series, a film, or playing a video game. Sometimes I'm paying attention to how something was made, but most of the time I'm just letting myself get carried by it. Worlds, atmospheres, the feeling a scene leaves behind. My two cats, Shanks and Butcher, supervise all of it with appropriate skepticism.
I'm a 3D artist based in Milan, and I'm drawn to the details most people tend to overlook. The way light hits a worn edge, the texture that makes plastic feel real, the small imperfection that gives something life.
Seven years in, I'm still chasing that feeling. My work moves between luxury campaigns and personal experiments, and I like that the two keep feeding each other.
When I'm not modeling, I'm usually watching an anime series, a film, or playing a video game. Sometimes I'm paying attention to how something was made, but most of the time I'm just letting myself get carried by it. Worlds, atmospheres, the feeling a scene leaves behind. My two cats, Shanks and Butcher, supervise all of it with appropriate skepticism.



